This is the final rendered out sequence with audio. The addition of the cell sequence has given the piece a slightly sinister edge which I think compliments the style.
Im happy with most of the piece with the exception of 2 aspects. Firstly the animation of the actual arm is ok, as I only had time for 2 drafts of each shot, that is draft 1, the initial block out of the motion and draft 2 being a clean up of the block out. Secondly, the simulation of a hand cranked camera i think could have better been accomplished if I was able to pull every 3 frame from the entire production which would have given me, I suspect, a more staggered motion as authentic footage from the era isnt just slightly accelerated but has a randomness to it also.
Overall Im quite happy with the outcome, especially as there was much to learn in the project not only realising a quite difficult concept into existence, but making sure the pipeline between all the different areas came together without sacrificing the outcome of the final product.
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